Sorry it has been a while since I have posted one of these. This is number nine and the next one is going to be something other than a maze. There were so many mazes I had to split them up with the other activities with issues. This maze is from Star Wars: The Phantom Menace when the good guys go back to fend off the Trade Federation and Anakin is told to hide in the space fighter. From there, he takes off, flies into space and destroys the Trade Federation droid control ship. The issue with this maze is that is starts just above the planet, in space, and space is empty. Not only that, the fighters you are supposed to avoid are flying in the wrong direction. It looks like they are just trying to go back to the mother ship, probably because they got lost or were sick of the maze, yet Anakin has to keep going. This is how it should have looked. Basically, this wasn’t really a good idea for a maze. Just for fun, if you’ve paid close attention to the other activity posts, the number of stars in the added black space is related to a previous Star Wars activity post. Any guesses can be made in the comment...
This maze is based on a scene part way through Star Wars: The Phantom Menace after the group ends up on Tatooine when Jar Jar Binks does something stupid and spills Sebulba’s soup. Sebulba is prevented from exacting sweet revenge on Jar Jar thus allowing Jar Jar to continue subjecting viewers to more irritating and stupid scenes that include him. However, in the Star Wars coloring book, you have the opportunity to help Sebulba get Jar Jar for spilling his soup. This is odd because usually a maze like this would involve helping a good guy like Jar Jar get away from a bad guy like Sebulba. The publisher of the book was fully aware that page would go unsolved if that was the case so they made it something people would want to do. Of course, what Sebulba does to Jar Jar at the end is limited only by your imagination and it doesn’t need to be limited to one outcome. You can imagine all sorts of ways Sebulba would punish Jar Jar for spilling his soup. In fact, it doesn’t even need to have a reason like spilled soup. Sebulba can just be going after Jar Jar because he is Jar jar. The choice is...
Here is one of the more seemingly reasonable mazes they could include in the activity book. This maze is related to the scene right at the beginning of Star Wars I: The Phantom Menace when Qui-Gon and Obi-Wan were sent to negotiate with the Trade Federation to end the blockade around Naboo. It’s entirely reasonable for this maze that the droid might need to navigate a maze like ship to get from point A to point B, but why would the protocol droid need to avoid the battle droids? Aren’t they on the same ship programmed to be on the same team? It doesn’t seem like the battle droids just go off and do what they want without orders. Some of the mazes include something to be avoided, but this one it doesn’t seem to make any sense for the person to have to avoid battle droids who are supposed to be on the same team. I guess even other droids find the protocol droids...
Unfortunately, it’s been a while since I have posted one of these because I have been busy. Not much of a page of the week. Anyway, this is the first non-maze activity I have posted. The mazes were just so much more fun, but there were others like this one that weren’t mazes and quite funny. Star Wars: The Phantom Menace introduced many fans to the midi-chlorians which were microscopic organisms that lived in people’s cells. According to the Star Wars Wikia, a normal human has about 2,500 per cell and the highest one known belonged to Anakin Skywalker with over 20,000. Now here is the activity, the midi-chlorian count. You have to count how many midi-chlorians Qui-Gon found in Anakin’s blood. So Qui-Gon finds 74 and decides it should be sent off to Obi-Wan and his reading says it is over 20,000 from the equipment on the ship. Again, the wiki page talks about how the testing was prone to fault and how Wil Jhonems, the marketing guy for Spotts Tradechip Company who makes the tradechips, stated that the concept of midi-chlorians is unclear to them. They don’t know what they are looking for so they probably multiplied the reading or just gave a random number just to sell more units. This is Anakin with a 74 midi-chlorian count. Ah, some of the stuff people put on...
I was running short on time this weekend due to a minor problem. Unfortunately, my PlayStation 3 seems to be on its last leg and probably won’t work much longer, at least with any games. I ended up spending the day transferring the files from my old PlayStation 3 to my new one, with the help of my brother, so I went with an easy one this week. The first page of the week I posted was about the Death Star Exhaust Shaft being far more complicated in the activity than in the movie and now I know why. Check out this Death Star plans maze. Basically, you don’t even hit the middle of the maze and successful completion of the maze has you going “in one ear and out the other” so to speak. It’s no wonder the Death Star Exhaust shaft was interpreted the way it was by the rebel intelligence guys. I doubt Luke would have stopped the Death Star there under these conditions, but if he did, Darth Vader would have the unfortunate task of telling the...